Blasting Station > Fleetwheel Cruiser

Trying the Signets again

The last time I had the signets in the cube they felt like a poor excuse for mana fixing, but now that the cube has so many more lands that fix mana and supports a Wildfire/Balance/Upheaval strategy(ies), the signets might find themselves fitting in a bit better. I don't have a full talisman cycle and am currently torn between running talismans and running signets, so access is currently deciding for me. EDIT: actually probably leaving in Fleetwheel Cruiser and cutting Blasting Station instead...
Guardian Idol > Orzhov SignetTreasure Map > Simic SignetFellwar Stone > Boros SignetPentad Prism > Izzet SignetColdsteel Heart > Golgari SignetSphere of the Suns > Dimir SignetRunechanter's Pike > Rakdos SignetPrismatic Lens > Azorius SignetFleetwheel Cruiser > Selesnya SignetNevinyrral's Disk > Gruul Signet

The Other Half of the Updates!

Can't wait to test these new selections out! I feel like the cube might be getting a bit too 'walker heavy, and if it is I'll see what changes need to happen.
Hushwing Gryff > Giver of RunesSublime Archangel > Serra the BenevolentGoreclaw, Terror of Qal Sisma > HexdrinkerJourney to Nowhere > Winds of AbandonAncient Grudge > Wrenn and SixChannel > Finale of Devastation

Lodestone Golem > Lesser Masticore

Half the updates here!

Upcoming updates: Goreclaw, Terror of Qal Sisma > Hexdrinker Hushwing Gryff > Giver of Runes Journey to Nowhere > Winds of Abandon Ancient Grudge > Wrenn and Six Sublime Archangel > Serra the Benevolent Also consider: Channel > Finale of Devastation
Liliana, Heretical Healer > Plague EngineerAsh Barrens > Prismatic VistaGod-Eternal Bontu > Yawgmoth, Thran PhysicianMurderous Cut > Ransack the LabVerdurous Gearhulk > Deep Forest Hermit

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