A cube comprised of the true, unsung heroes of draft often overshadowed by busted rares and mythics: uncommon powerhouse cards. No commons, either; this cube contains ONLY cards that were once presented as uncommon.
I wanted a fun limited environment dictated not by broken bombs, but by synergies and strategy, and uncommons seemed the perfect middle ground between power and play.
Basic Archetypes:
Azorius - Flicker and Flying
Orzhov - Lifegain and Tokens
Dimir - Control and Reanimator
Izzet - Spells and Tempo
Rakdos - Sacrifice and Attrition
Golgari - Self-Mill and Aristocrats
Gruul - Ferocious and Combat Tricks
Boros - Go Wide and Heroic
Selesnya - Plus-Counters and Enchantress
Simic - Flash and Value