Garruk, Cursed Huntsman > Grim FlayerKokusho, the Evening Star > Woe Strider

Kraul Harpooner > Chainweb Aracnir

Arclight Phoenix > Thrill of Possibility

Theros Beyond Death Update

Archon of Sun’s Grace: This Cube used to have a lot more slots dedicated to an enchantress theme. While most of the enchantress payoffs have been cut for power level (currently the only payoffs are Eidolon of Blossoms and Alela, Artful Provocateur), the fingerprints of an enchantment deck are still visible in some of the more offbeat card choices. With Archon of Sun’s Grace, I’m happy to get a powerful enchantress payoff back into the Cube, especially when it also synergizes with the white lifegain matters and go-wide themes. I hope no one takes Archon of Sun’s Grace as a false flag for Pegasus tribal, because there are virtually no other Pegasi in the Cube (although I would love to see someone go off with Archon and Mirror Entity!). Daxos, Blessed by the Sun: Both 1-mana Soul Sisters were pet cards that have been in my Cube from the beginning, so I’m a little sad to cut a Sister even though they are usually last pick sideboard material. Hopefully Daxos can fill the same role of supporting the lifegain matters deck while also being good in combat. Against aggro, I wish that Daxos triggered off of the opponent’s creatures, but hopefully his increasingly large toughness will be enough to stabilize the board. The two minor synergies that push Daxos over the top are that he increases the density of 1) enchantment creatures for enchantments matter deck and 2) white pips for Heliod. Heliod, Sun-Crowned: Heliod is a welcome addition to both the lifegain matters and the +1/+1 counters matter themes in this Cube. Excitingly, Heliod enables a new two-card combo with Walking Ballista and functions as an additional piece in the Kitchen Finks infinite life combo. I love that the sunny trio of Theros Beyond Death cards I’m adding (Archon of Sun’s Grace, Daxos, Blessed by the Sun, and Heliod, Sun-Crowned) cross-pollinate to create 3 new archetypes in White: 1) Devotion matters, 2) Enchantments matter, and 3) Heliod/Ballista infinite combo. In addition, they each support the deep lifegain matters archetype and two of them lend support to existing infinite persist combo decks (Heliod, Sun-Crowned goes infinite with Kitchen Finks and a free sac outlet. Daxos, Blessed by the Sun can act as the fourth combo piece for Murderous Redcap, Glen Elenda, Archmage, or Woodfall Primus when they are together with a free sac outlet and either Archangel of Thune or Heliod, Sun-Crowned). Thassa, Deep-Dwelling: This Cube isn’t heavy on blue permanents for devotion, but I’m still pretty happy with free repeatable creature flickering on a four mana indestructible enchantment. Thassa’s Oracle: I love alternate win-cons in Cube! Since Blue generally has the worst-statted creatures, I enjoy giving Blue ways to win that don’t involve attacking. The Jace, Wielder of Mysteries mill deck has been a ton of fun to draft and I’m happy to add a second late game wincon to it. Ideally Thassa’s Oracle is the last spell you cast, but in the early game it still has a defensive body with an OK ETB trigger. I like that in the Azorius blink deck, Thassa’s Oracle is cheap enough to come down before Thassa, Deep-Dwelling, Soulherder, Angel of Condemnation, or Flickerwisp (with a dual land). Ashiok, Nightmare Muse: This Ashiok can defend themself in two different ways while threatening to play the opponent’s cards for free. To me, both Ashioks are slam dunks: I love cards that are great on their own and incidentally contribute to the Dimir/Grixis mill plan. I’m not sure how much to care about the balance problem where some guilds get two planeswalkers (Gruul and now Dimir) while others get zero (Simic). For the moment I’m not fretting about it, especially because Nicol Bolas, God-Pharaoh and Tamiyo, Field Researcher already mess up the math.
Wingmate Roc > Archon of Sun's GraceSoul's Attendant > Daxos, Blessed by the SunElite Scaleguard > Heliod, Sun-CrownedDesertion > Thassa, Deep-DwellingNiblis of Frost > Thassa's OracleExtract from Darkness > Ashiok, Nightmare Muse

While it’s not for every deck, I think Repeated Reverberation will lead to some fun remember-when-that-crazy-thing-happened Cube stories. Plus, I want a second spell copying effect in the Cube so that it’s technically possible to draft a deck where Ral, Storm Conduit and Expansion go infinite.
Backdraft Hellkite > Repeated Reverberation

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